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Tomb Raider (2018) review. Part 2
I’m OK with Lu Ren character, similarities in his and Lara’s past could enrichen the story. And screen writers just didn’t have enough time to squeeze all those characters from the game. We didn’t get to know much about them even in the game due to lack of interaction. But I don’t get why they changed everything about Himiro and cult formed from storm survivals. To me story about normal people driven mad by insufferable circumstances is better than some ancient order of the Bad Guys Who Want To Rule The World. Also Himiko’s magical storms made gamers question themselves: is there actually magic or is it’s just some weather anomaly? Himiko as the sours of disease isn’t that bad, but was presented in a very boring way.
Boring is the word that stuck in my mind and refused to go away from the moment I saw Lara’s father. It was so painfully obvious that he’s going to die tragically in the end of the movie. And to double it up he sacrificed himself for the greater good.
Writers probably been thinking that they raising the stakes, instead Lara lost huge part of control and independency of decision. Whatever she did after meeting Richard was predictable and lacked in personality. It felt like she has no influence on a story anymore. The main conflict anyway was between Richard and Mathias.
The villain is shallow and dull, his game counterpart had way more character and clear motivation. I mean Mathias from Trinity is on island because his boss wouldn’t let him to leave before job is done and Mathias from Solarii Brotherhood battling against goddess of the storm while trying to maintain his sanity and loyalty of his men without mush hope it would ever end.
Majority of action scenes were hard to follow and boring, the only exceptions to this were bike race, crossing of the waterfall and Lara’s first kill. And it’s a film based on game where action scenes were the heart of the whole thing. Not mentioning that game Lara was so good in the battle, some fans called her “more Rambo than Rambo himself”.
Color puzzle in the tomb made me think of game puzzles so much higher. Also movie changed my views on game locations. While playing I thought they need less trash and more ancient ruins, yet brotherhood camps had more story and atmosphere in the details than whole Yamatai from the movie.
Turns out not so strong game plot still beats its opponent. It invokes more emotions, sets more questions and generally more interesting to follow.
June 2, 2018
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Tomb Raider (2018) review. Part 1
I can’t call myself a huge Lara Croft fan, I only played the game that came out in 2013 and was a reboot. I assume that game series that have been going for about two decades generated enough good game mechanics, character depth and conflict to fuel new games and following movie.
Yet I will compare only the game and the movie loosely based on the same story.
Playing Tomb Raider was fun experience, it wasn’t all that memorable and felt weird at times, but it was worth playing. Going through adventures as brave and nearly unstoppable Lara was exiting and empowering. Well, most games designed to make you feel great about your actions and achievements. If they don’t, it’s mainly specific artistic choice like in NrieR: Automata or just bad game design. In Tomb Raider Lara was the moving force of the story, she had a lot of control and influence on what’s happening. Unlike the movie Lara, but we’ll talk about that later.
Difference between stories told in game and in movie starts to show from the first minutes. Game Lara is freshly graduated college student who takes part in expedition to legendary island Yamatai, because she wants to honor memory of her father by continuing his research. She’s friendly, nice and don’t know which path to take in life. Storm, shipwreck and what follows throw her in the situation she isn’t prepared for. On the other hand, movie Lara on the first sight is more energetic and confident, independent and knows how to fight. Somehow this cinematic Croft is poor and have to go through hard work and fishy gambles to make a living. At first I liked the movie version, she looked like a kind of person who is able to survive hardships of Yamatai. But then we find out that she’s poor because she refuse claim the inheritance, by not accepting the money she isn’t accepting her father’s death. All right, she loved her father she is dealing with excruciating grief and sorrow and treasures this tiny hope that he may be alive… And then something weird begins.
After finding out about her father’s secret research and his possible location she sells his last present to get money for an expedition. It is wrong in so many ways… First most obvious is why loving daughter sells the last thing she remembers her parent for? Second, why on Earth she decided to go there on her own? With her fortune Lara might have fastest boat, great team and a lot of other things to help her on the way. Apparently, bravery is all she needs.
June 2, 2018
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